Wednesday, February 20, 2008

Call of Duty Roads to Victory Review

My fascination with World War II games continues with Call of Duty Roads to Victory. First off, I enjoyed this game but not quite as much as the Medal of Honor series from EA. For that reason alone, I'll be comparing Call Of Duty to the Medal of Honor series. This one is a notch below the Medal of Honor series with good reason. I'll mention the negatives first. There is no online play at all for this title, only LAN play. It's preposterous for a game not to have any sort of online mode when Wi-Fi is a strong staple of the PSP system. The graphics aren't on the same level as those in the Medal of Honor series either, but the player models and scenery are at least serviceable.

The controls are a bit of a weakness as well. There's an auto aim feature, that you really must use if you're playing at any level above the easiest, since enemy soldiers are much faster than you are. The controls are similar to other PSP first person shooter but feel a bit more floaty and not as tight as other games in the genre on the console.

Bottom Line
This game is a good rental and shouldn't take any more than 6 to 7 hours to complete. I don't mean to trash the game, because it is a good game, it's just not comparable to the Medal of Honor Series. If you're a Call of Duty fan, then give it a rental, I think you'll be glad that you did.

Final Score
6/10 - Great Rental. I took points off for no online, controls that take a bit of time to get used to, as well as graphics that aren't quite up to snuff.

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